

Then helicopters would come to pick the team up and bring them back." It also meant that the warlord had to move back troops from the frontline in order to deal with this threat, and they would then do a major push to move up the frontline while the opposing line was weakened. What would happen then is that anyone coming there with weapons was basically a target - seeing as no civilian would go there with their presence so they could shoot hostiles on sight. "Meanwhile the troops fortified themselves making sure they have created a situation where they could control the combat.

Any civilians would flee knowing the Americans were there and that things were about to get violent," Campos-Oriola recalls.

Ghost recon frontline campaign how to#
Select buildings and plan how to fortify, then they would move in and take over that village. "They would do surveillance on a specific village inside the territory of a warlord for weeks. "Yeah, but how do we make it into something different than just Horde in Ghost Recon?" That was the question, and it wasn't answered until the Navy Seals the developers were working with explained one of the methods used in Afghanistan to move the frontline up and claim territory in an environment where everyone carries a gun and anyone could be a potential hostile. Campos-Oriola explains that a certain designer at the Ubisoft Paris office was constantly going on about creating some sort of Horde mode for the game.
